Broadcast Studio

The JandroideTV Broadcast Studio is a hybrid reality production environment. It merges real cameras, live engineering, software development and a continuous Unity-based world into a single coherent broadcast — streamed live without ever leaving the environment.

What the Broadcast Studio Is

The Broadcast Studio is not a room — it is a system.
Wide view of the broadcast studio showing screens, lighting and a calm, controlled environment.
It combines real-world production infrastructure with a persistent virtual environment, creating a space where development, documentation and storytelling happen simultaneously.
There is no separation between "behind the scenes" and "on air" — everything exists inside the same operational context.

Hybrid Reality by Design

The Broadcast Studio operates in Hybrid Reality.
Split visual showing real cameras and a virtual facility rendered together.
Real cameras, microphones and devices coexist with a Unity-rendered facility.
To the viewer, there is no clear boundary between physical and virtual elements — both are part of the same continuous world.

A Continuous World, Not a Scene

The stream never cuts to a desktop, editor view or external control room.
In-world camera view showing the facility as a continuous space.
All development, configuration and operation happen from inside the world itself.
This makes the Broadcast Studio feel less like a set — and more like an operating environment.

What Happens Inside the Studio

The Broadcast Studio is used for:
Multiple panels showing coding, hardware work and Unity views.
  • live software development
  • hardware and electronics work
  • modular 3D printing
  • system diagnostics and configuration
  • facility operation and monitoring
  • documentation of ongoing changes
Everything shown on stream is part of an actual workflow.

Cameras as In-World Devices

Cameras inside the Broadcast Studio are treated as in-world devices.
Camera view integrated into a virtual monitor inside the facility.
Each camera feed appears as a screen or terminal inside the environment.
Camera switching, framing and routing are visible operations — not hidden production steps.

Software, Hardware and World in Sync

The Broadcast Studio synchronizes multiple layers:
Diagram-like visualization showing software, hardware and world layers aligned.
  • real software systems
  • physical devices and tools
  • Unity simulation state
  • interface panels
  • audio and ambient systems
Changes in one layer immediately affect the others.

Built for Long-Form Operation

The Broadcast Studio is designed for long, uninterrupted sessions.
Calm studio lighting and environment designed for extended operation.
There are no scripted segments or fixed show formats.
The studio supports slow engineering, deep focus and continuous iteration.

Part of a Larger System

The Broadcast Studio is one expression of a broader system.
Visual reference to the Continuum broadcast system.
Its underlying technology can be reused in different worlds, environments or contexts.
On JandroideTV, it manifests as a Martian research facility. Elsewhere, it could be something entirely different.

For the Viewer

For viewers, the Broadcast Studio creates a unique experience:
Viewer perspective showing a calm, immersive stream.
  • no scene changes
  • no external cuts
  • no explanation overlays
  • no distinction between work and world
You are observing a system in operation.